Mod Config

Required and optional MCM tweaks.

MCM Settings

Thanks to the Mod Configuration Menu, many mods can now be tweaked through the MCM which can be accessed through the pause menu. For Welcome to Paradise, most settings were already adjusted and can be applied using MCM Settings Manager.

Load MCM Preset

Please wait until after you woke up in Vault 111 before you load the WTP MCM settings.

  • Press ESCAPE to go into the Pause menu and open the Mod Config.
  • Select the -=MCM Settings Manager=- at the top.
  • Click OK when asked to save your current (default) settings, then OK again to confirm.
  • Find the WTP - MCM Settings in the Presets lists and click Apply.
  • Click OK twice to confirm, then click Reload MCM on the left.

All MCM settings are now properly loaded up. If you’re interested in the changes I made, feel free to consult the MCM Settings page.

Apply WTP MCM Preset

FallUI HUD Preset

By default, FallUI HUD will use the vanilla HUD layout, but this can be easily changed. If you so choose, you can enable my own HUD layout or one of the other pre-installed options. You can also install other presets from the Nexus.

The WTP FallUI HUD preset is currently a work in progress. It is largely vanilla with some elements moved a little further to the edge or downsized. I also removed the background effects for some widgets.

To change the HUD layout, go into the FallUI HUD MCM after applying the WTP MCM settings. You can select layouts from the list or go into Edit Mode and make your own adjustments.

Apply FallUI HUD Preset

HoloTime

HoloTime adds a clock widget to the interface. By default, the mod is disabled, but it can be enabled in its MCM.

Please note that the Widget position setting in HoloHUD cannot currently be saved and applied by MCM Settings Manager. I recommend downsizing it to 0.7 and relocating it to the upper right corner so it does not interfere with the notification boxes on the right.

Adjust HoloTime Widget Position

Immersive HUD

Immersive HUD is a great option to reduce the interface clutter when it is not needed. Like HoloTime, it is disabled by default, but can be turned on in its MCM.

Enable iHUD


After applying the WTP MCM settings and optionally changing the FallUI HUD preset, please save and restart the game. This will ensure that all changes properly apply.

Other Mod Settings

Unfortunately, not all mods include MCMs so we’ll have to use holotapes the old fashioned way. Settings holotapes obviously require the Pip-Boy so they can only be used after leaving Vault 111.

Restore Power Armor Frames

For this mod (which allows you to take the power armor frames off of dead enemies), I recommend adding a perk requirement. The holotape in question should have been added to your inventory at the start of the game.

  • Find the Restore Power Armor Frames Settings holotape in your Pip-Boy under Misc » Settings Holotapes.
  • Open the Perk Requirements section. I recommend setting Scrapper rank 2 as the required perk.

Restore PA Frames Config

Visible Idle Markers

The config holotape for Visible Idle Markers is not added automatically so you need to find a Crafting Station (which is what Chem Stations are called in WTP). There is one in Sanctuary behind one of the houses.

Sanctuary Crafting Station

The Visible Idle Markers Settings holotape can be found in the MOD CONFIG category at the very bottom of the list and crafted for free.

  • Find the Visible Idle Markers Settings holotape in your Pip-Boy under Misc » Settings Holotapes.
  • Select the Disable Hammering option so that your Sanctuary settlers will stop trying to hammer the walls into shape.

Visible Idle Markers Config


Before diving into the game, I highly recommend checking out the WTP Documentation or at least the keybinds section.

Enjoy your playthrough!


Last modified December 2, 2021