There are two reasons for removing ENBSeries: Either your machine has such low specs you cannot possibly run a preset while preserving an acceptable framerate, or you are among the few preferring vanilla. Either way, by removing ENB you will most likely improve the game’s performance significantly.
Keep in mind that it is possible to tweak ENB presets (see my ENB guide) or swap to a less performance-hungry preset (some are listed here).
You can also use the hotkey ingame to disable ENB completely without removing it outright. This will give you an idea of how the game would feel and look like without it. The default hotkey to toggle the effect is F12.
WHAT YOU WILL MISS OUT ON
The obvious disadvantage of removing ENB is the improved visuals, snappier shadows, much improved Ambient Occlusion, more saturated colours and a bunch of ENB-exclusive features.
One of those features is Complex Particle Lighting which is required for mods such as ENB Light and Rudy’s More Lights for ENB series of which most are included in The Phoenix Flavour. These mods we will deactivate in the next few steps. On the upside, you will also be able to lower the particle count when no longer using ENB Light which may improve performance further.
If you are considering to remove ENB because of the performance impact, I would definitely urge you to try other presets or tweak your own to tone down the FPS loss. On all except the weakest systems, you should be able to reach mostly stable 60FPS with a (tweaked) ENB preset and you will win more frames back by lowering your resolution if you are running Skyrim on 1440p or higher.
GETTING RID OF ENBSERIES
- Open ENB Man (which we used to set up ENBSeries).
- Double-click the Skyrim SE profile to open it.
- Click the red button Ø at the bottom to remove all ENB related files (binaries, INIs, preset) from your root folder.
- Close ENB Man.
Disable the following mods in your mod order:
- DUNGEONS – Spider Webs and Particles for ENB
- NEW MECHANICS & FEATURES – ENB Light – QuickLight Patch
- ENB PARTICLE LIGHTS – ENB Light
- ENB PARTICLE LIGHTS – ENB Light – RC2 Patch 1
- ENB PARTICLE LIGHTS – ENB Light – RC2 Patch 2
- ENB PARTICLE LIGHTS – ENB Light – Magic Staff Lights
- ENB PARTICLE LIGHTS – ENB Light – Glowing Caveworms and Blackreach Plants
- ENB PARTICLE LIGHTS – ENB Light – Inferno Patch and Fire Fixes
- ENB PARTICLE LIGHTS – Rudy HQ – More Lights for ENB SE – Soul Gems for RUSTIC
- ENB PARTICLE LIGHTS – Rudy HQ – More Lights for ENB SE – Moths
- ENB PARTICLE LIGHTS – Rudy HQ – More Lights for ENB SE – Deathbells and Nirnroots
- ENB PARTICLE LIGHTS – Rudy HQ – More Lights for ENB SE – Chaurus Eggs and Sacs
- ENB PARTICLE LIGHTS – Rudy HQ – More Lights for ENB SE – Bthardamz
- ENB PARTICLE LIGHTS – ENB Particle Lights – Dwemer Lanterns
- UTILITIES – ENB Helper SE
- PATCHES – Audio Overhaul for Skyrim + ENB Light + Mysticism Patch
Note: In case you’re wondering, the Skyrim Particle Patch (aka ENB Particle Patch) contains many improvements that you will benefit from with or without ENB which is why it should not be deactivated.
Without ENBSeries, there are several graphical enhancements that can be forced directly in the game. These will give better performance (with lower quality) than similar effects that could be forced through ENB.
In Mod Organizer 2, go to Tools > INI Editor in order to edit your INI files directly through MO2’s interface.
It is highly recommended you re-enable Antialiasing (AA) as it will no longer be forced through ENBSeries.
Additionally you now have the option to use Skyrim’s inbuilt Ambient Occlusion (which has a performance impact of its own and does not look as good as ENB AO). Enabling Ambient Occlusion may result in a performance loss (but not nearly as much as enabling ENB with AO would).
ENB Light (and meshes utilising the ENB Complex Particle Lights feature in general) required you to increase your particle count for better visuals which may also potentially impact performance so we will reverse this.
Even without ENBSeries there are ways to tweak the lighting and colours in your game to your liking. With the default guide setup, you may use the Obsidian Weathers MCM to tweak the general tone and colour settings. There are several presets to choose from.
There is also the mod IMAGINATOR by Gopher, created to replace the colour customisation ENB offers. While it should not have a performance impact at all, it is not comparable to ENBSeries, but for some people it may be worth the performance gain. Try it out – your mileage may vary!
Please note that IMAGINATOR is a non-guide mod, meaning I will provide no installation instructions and no support for issues with the mod.
AND THEN THERE IS RESHADE
Unlike ENBSeries, ReShade was not specifically created for Skyrim SE and has no way to interact with the engine for advanced effects. It is however a very capable, customisable and performance-friendly FX injector that may replace ENBSeries for those with weaker hardware (or different preferences with regards to visuals).
The ReShade Framework is easy enough to install, however depending on your chose preset, you may require a certain version of it, or a specific set of shaders. To find presets, just search for reshade on the Special Edition Nexus. A word of warning though: There are still plenty of ENB-ReShade presets floating around which were made for both ENBSeries and ReShade to complement each other. Take care and read the mod page before installing.
Creating your own preset is arguably easier to do than it is with ENBSeries. ReShade can be edited and customised ingame.