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While Wabbajack takes care of 99% of the work, there are still some steps that need to be completed by the user. The Installation section will take you through the process from start to finish and you are expected to follow it to the letter.
Welcome to Paradise requires:
Grab a glass of Nuka Cola and let’s get started.
Playing on Steam Deck? Follow these instructions instead.
Mod Organizer 2 requires the Microsoft Visual C++ Redistributable and .NET Framework 4.8, two basic packages. Chances are you already have them installed, but please grab the two installers linked below and run them. If the packages are already present on your system, the installers should notify you.
If either of them were missing on your system, they will be installed now. Afterwards, you may be required to restart your PC.
In order to ensure that your Fallout 4 installation is pristine and vanilla, we are going to completely re-install the game. This is especially important if you have modded the game previously as left-over files might interfere with your WTP installation.
If you never modded Fallout 4 and/or never installed other Wabbajack lists, you may skip this step. However, I still recommend that you verify the game files through Steam.
C:\Program File x86\Steam\steamapps\common\
.When uninstalling a game through Steam, only vanilla files are removed. Mod-added files must be deleted manually.
More Fallout-related files are located inside the so-called INI Folder which needs to be cleaned out as well. It contains your savegames as well as the game’s INI files and, if you modded Fallout 4 before, F4SE plugin logs.
C:\Users\{Your User Name}\Documents\My Games\Fallout4
.Bethesda published a free 55GB texture pack with upscaled 4K textures that are nowhere near worth the hard drive space, especially not when compared to the higher quality textures from various mods that are featured in WTP.
Disabling the HD Texture Pack is mandatory (you will experience visual glitches if you fail to do so).
The reinstallation also serves the purpose of relocating the game files to a better directory. Using UAC protected folders (such as C:\Program Files\
or C:\Program Files x86\
) for the game or any modding tools has a risk of causing issues down the line. It is best to avoid those folders to begin with. Most Wabbajack list authors, myself included, will not provide support for people that disregard this warning and use UAC protected folders anyway.
Note that this does not include the Steam client. Most people will have it installed under C:\Program Files x86\Steam\
which is completely fine.
Additionally, Fallout 4 and Mod Organizer 2 should be installed on the same hard drive. Ideally that hard drive would be an SSD to reduce loading times and eliminate stuttering.
In order to prevent some confusion, I will refer to the Library in Steam as the Game Library. It is the second of four items in the top menu in the Steam client and contains a list of all your games.
A Steam Library on the other hand is a folder on your hard drive into which Steam games are installed. By default, this would be C:\Program Files x86\Steam\steamapps\common\
. Since we do not want to have files inside a UAC protected folder like Program Files x86
, we should not install Fallout 4 in the default directory. A new Steam Library is required.
Unfortunately Steam allows only one Steam Library per hard drive. You can find a workaround here.
If you already have a separate Steam Library outside the UAC protected folders on the drive you want to install Fallout 4 and Mod Organizer 2 on, skip ahead to the next step.
Otherwise follow the instructions below to create a new Steam Library:
G:\Steam Library\
.Non-English installations of Fallout 4 are not supported.
Wait for Fallout 4 to be downloaded before you proceed.
After re-installing the game, it is important to launch it at least once through Steam so that the registry keys are set up. Otherwise, certain modding tools may not recognise the game. Upon launching the game, the default set of INI files will also be regenerated.
The preset that is selected now will be irrelevant. WTP uses its own set of INI files.
The most important mod for most Bethesda games is the Script Extender, a resource that is in turn required for many key mods. The Fallout 4 Script Extender (F4SE) is version dependent. It requires a specific version of Fallout 4. For instance, F4SE 0.6.23
requires Fallout 4 1.10.163
, and will not work with any other version of the game.
Unfortunately any update for the Creation Club requires the game executables to be updated which breaks F4SE every time. When that happens, the Script Extender team usually updates F4SE within a few days. Any F4SE plugins will have to be updated by their respective authors as well which can take several weeks.
In order to prevent Creation Club updates from interrupting your playthrough and breaking your game, we are going to disable automatic updates in Steam. We are also going to backup the current version’s executables so you can restore them at any time.
If you bought any “creations” from the Creation Club (or grabbed some while they were available for free), they may still be present in your Data folder. The Modular Military Backpack CC si supported in WTP as of version 1.6 but if you want to use it I recommend you install it as a separate mod later on (there are instructions further down on this page).
\steamapps\common\Fallout4\Data\
and cut (CTRL + X) all files starting with cc.G:\Welcome to Paradise\
.The Welcome to Paradise installation folder:
C:\Program Files\
or C:\Program Files x86\
.The MO2 downloads folder within your Welcome to Paradise folder will automatically be chosen as the download location. However, this is mostly a waste of space as the downloaded mod archives are only required for the initial installation and subsequent updates but not for gameplay.
I strongly recommend changing the Download Location to a folder on a hard drive with plenty of free storage.
You can reuse the download folders from different Wabbajack lists for the same game.
After filling in the installation and download directories, click the Start button on the left. If you have Nexus Premium, you can lean back while Wabbajack downloads the required mod files and installs the setup. Otherwise, you will have to click through the mod pages and download manually (Wabbajack will guide you).
Should anything go wrong during the installation process, please find the Wabbajack.current.log file inside \Wabbajack\<version number>\logs\
. Create a new post in the #wtp-support
forum on our Discord server and upload the log there.
Once the download and installation process has finished successfully, Wabbajack will inform you about it and you can proceed.
All mods are installed in Mod Organizer 2 which is required to play the setup. You must always launch F4SE through MO2.
I recommend adding ModOrganizer.exe to your taskbar or creating a shortcut on your Desktop for easy access.
If you are playing on a lower-end PC and are worried about performance, you can install the performance-optimised set of INI files included with WTP:
\Welcome to Paradise\mods\WTP INIs - Performance\
and copy the Fallout4.ini and Fallout4Prefs.ini inside.\Welcome to Paradise\profiles\Welcome to Paradise\
and overwrite the existing ones.Repeat the process with the INI files from WTP INIs - Default to revert to the default settings.
Unlike the default INIs, Wabbajack will not be able to automatically adjust the resolution in the INI files and you will have to do this manually.
Skip this if you are on an ultrawide monitor (there are instructions further down on this page).
[Display]
section.iSize H=
iSize W=
The resolution of the Pip-Boy interface was increased in the fallout4prefs.ini
file. Unfortunately this will cause the map cursor to lock in the upper left corner when playing with a controller.
If you play with a controller, follow these instructions to revert the INI tweak:
uPipboyTargetHeight=700
uPipboyTargetWidth=876
One of the Creation Engine’s drawbacks is the physics engine which is tied to the frame rate. Simply put, the game breaks if it runs at more than 60FPS. However, there is a mod that allows you to unlock the frame rate by dynamically adjusting havok settings at runtime, aptly called High FPS Physics Fix.
Welcome to Paradise caps the framerate at 60 and forces VSYNC through High FPS Physics Fix.
If you are unhappy with the default cap at 60FPS, you can change it. To do so, follow these instructions:
InGameFPS=
to your desired FPS cap. Set to 0.0 to uncap the frame rate.Skip this step if you have a 16:9 monitor.
Since release 2.2, WTP officially supports ultrawide monitors with a 21:9 ratio, i.e. resolutions of 2560x1080 or 3440x1440. This requires a few minor changes in Mod Organizer 2 that you should go through before starting your playthrough.
Upon installing WTP, Wabbajack should automatically detect your monitor’s default resolution and configure Fallout4Prefs.ini accordingly. However, if you wish you can check this and make sure the correct resolution is set. To do so, open the INI Editor in MO2, go to the Fallout4Prefs.ini tab and scroll to the [Display] section.
If the resolution is not correct, change it and click the SAVE button at the bottom before closing the window.
In Mod Organizer 2, find the Ultrawide Support (21-9) separator in the left pane and double-click to expand it. There are two mods below it. Activate both by checking the boxes. This will add an additional plugin to the load order which you do not need to adjust because it is empty and only exists to load an INI file.
You may have noticed a second highlighted separator in Mod Organizer 2 called Optional Tweaks. This section contains a few minor additions that are disabled by default, but you can enable any of the mods here whenever you like.
The only Creation supported by WTP is fadingsignal’s Modular Military Backpack which is the perfect companion to the K-9 Harness (also by fadingsignal). I removed the levelled list distribution so there is only a single backpack in the world which you will come across very early on in the game in Vault 111.
If you own the Modular Military Backpack CC, you can install it for WTP by following these steps:
\Welcome To Paradise\mods\
.The [NoDelete] prefix will ensure that the mod is not deleted after updating WTP.
ccfsvfo4001-ModularMilitaryBackpack.esl
ccFSVFO4001-ModularMilitaryBackpack - Main.ba2
ccFSVFO4001-ModularMilitaryBackpack - Textures.ba2
To play WTP you must launch f4se_loader.exe through Mod Organizer 2; otherwise your mods will not work. When you open Mod Organizer 2, F4SE (renamed to Welcome to Paradise for your convenience) should be selected automatically in the executables drop-down and you can start the game by clicking Run. l
Shortly after the character creation, you will get a prompt which is added by the mod Start Me Up. You will be asked whether you want to “relive the memory”, giving you the option to skip the prologue. Do not select this option if you never played Fallout 4 before, you are going to miss some important things.
If you want to play the regular Fallout 4 intro (highly recommended), click “This is a memory. Let’s stay here a while” and the prologue will play out as usual. Proceed to the Mod Configuration page after exiting the vault.
Intro spoilers ahead.
If you do choose to skip the prologue because you have played it a hundred times already, select the second option: “This is a memory. I don’t want to relive this.". After a fade-to-black, you will find yourself waking up inside the cryo pod shortly after a certain someone shot your spouse. Note that the door to the hall is locked until you interact with the terminal (left of the door), configure your SPECIAL stats and enter a name.