ALL MODULES

Custom Categories for The Phoenix Flavour

Categories for MO2 to mark mods according to the guide module they belong to.

1.1 – fourth category was still my old one for MASTER PATCH, changed it to CONTENT
1.0 – initial release

Universal Load Order TXT

Used to quickly apply the recommended load order in MO2.


1.3 – updated for The Phoenix Flavour 2.6
1.2 – updated for The Phoenix Flavour 2.5
1.1 – this is now loadorder.txt instead of plugins.txt as it should be
1.0.1 – hotfix: now includes widescreen_skyui_fix.esp (thanks Eranum!)
1.0 – initial release

MODULE I - CORE

Separators for Mod Organizer 2

Custom separators for MO2 to simplify mod order management.

1.4 – added new MESHES separator
1.4 –
all separators are numbered now for easier sorting
1.3
– removed the EARLY LOADER separator which is no longer needed for the Core
1.2 – now utilizing the MO2 2.1.6+ separator system
1.1 – renamed TWEAKS – FIXES to FIXES
1.0 – initial release

Core – Final Patch

A very small patch for some mods included in the Core module.


1.5
– rolled back to 1.3.2 (I updated to 1.4 for Water Seams Fix which has been removed from the guide since)
– renamed the plugin and file yet again

1.4
– small update to forward edits overwritten by Water Seams Fix

1.3.2
– more conflicts patched (thanks to jdsmith2816!)

1.3.1
– changed naming scheme to be in line with the upcoming PATCH PACK reworks for the other sections
– added ESL flag

1.3
– edited to resolve conflicts caused by the new SSE Particle Patch ESP

1.2
– removed edits for compatibility with Skyrim Sizes (which is no longer included in the guide)

1.1
– merged all patches together into a single plugin

1.0
– initial release

MODULE II - VISUALS

Separators for Mod Organizer 2

New custom separators for Mod Organizer 2 for all sections of the Visuals module.


1.3
– added missing meta.ini for EARLY LOADERS (would show up without background colour)
– re-added the GRASS OVERHAUL separator
– all separators are now numbered for easier sorting

1.2
– added EARLY LOADER separator (moved here from the Core Separator pack)
– renamed the OTHER LOCATIONS separator to LOCATIONS
– removed INTERIORS separator
– renamed the RETEXTURES – PACKS separator to RETEXTURES – MAJOR TEXTURE PACKS
– removed the GRASS OVERHAUL separator
– renamed the WATER separator to WATER OVERHAUL

1.1
– no idea, I forgot to note down the changes again

1.0
– initial release

Visuals – Final Patch

Patch for the Visuals module.


Additional third-party patches merged into the Final Patch:


2.2.1
– fixed Beleval black face
– a few more small conflicts resolved

2.2
– restructured my backend, now have a bunch of separate patches that I merge
– updated to Landscape Fixes for Grass Mods – CRF Locations 1.04
– for the time being there is no FOMOD, only a single patch however there will be more versions requiring different mods in the future

2.1
– fixed 7 NPCs with black faces (thanks to Raven!)

2.1.0
– stripped the replacer plugins to be included in a new package

2.0.4
– fixed FOMOD not installing ELFX patch

2.0.3
– updated the main patch
– updated the Enhanced Lights and FX patch
– updated the Quaint Raven Rock patch
– thanks to jdsmith2816 for making me aware of a bunch of missing fixes

2.0.2
– updated the main patch (fixed a few tiny errors that somehow snuck their way in)

2.0.1
– updated the main patch
– updated the Opulent Thieves Guild Patch

2.0.0
– completely remade the structure and naming layout
– updated the Luminosity patch
– recreated the FOMOD from scratch
– added a bunch of new patches
– added the ESL flag to all patches

1.6.2
– fixed a couple more overlooked conflicts (should resolve the last black-face bugs now hopefully)

1.6.1
– fixed some more conflicts I overlooked until now

1.6
– reworked the VISUALS section and the patch pack
– removed all old patches
– added CRPatch_Visuals.esp (main patch)
– added CRPatch_Visuals – Luminosity.esp (for Luminosity – Lightweight Lighting)
– added CRPatch_Visuals – ELFX.esp (for Enhanced Lighting and FX)
– added CRPatch_Visuals – RW2.esp (for Realistic Water Two)

1.5
– removed four patches for ELE and Arthmoor’s town mods (they were very small – I am working on merging the town mods and creating a single patch for them)
– added four patches for Luminosity

1.4.1
– updated the Main Patch to remove Book Covers Skyrim.esp as a master

1.4
– updated the Main Patch after moving Book Covers Skyrim to the GAMEPLAY section
– small update to the AS LAL + Immersive Dawnguard Entrance patch

1.3
– updated the EEO patch after removing Skyrim Sizes from the CORE section

1.2
– reduced the amount of patches by making some mods required and changing the load order for others

1.1
– removed three patches that are no longer needed

1.0
– initial release

MODULE III - GAMEPLAY

Separators for Mod Organizer 2

Custom separators for MO2 to simplify mod order management.


1.2
– all separators are now numbered for easier sorting

1.1
– renamed SOUNDS – MUSIC separator to SOUNDS
– renamed COMBAT – CREATURES separator to COMBAT
– added CREATURES separator
– added WORLD MAP separator
– added CRAFTING separator
– added SKELETON – ANIMATIONS separator

1.0
– initial release

Gameplay – Final Patch

Patch for the Gameplay module.


Additional third-party patches merged into the Final Patch:


2.3.1
– both plugin variants (for Obsidian / Aequinoctium) now have the same name (easier for dependencies / load order txt for sorting)
– updated the FOMOD accordingly

2.3
– re-created from scratch
– there are now two versions, one for Obsidian and one for Aequinoctium Weathers

2.2.3
– fixed an error that somehow snuck into the main patch (thanks to Raven once again)

2.2.2
– fixed 1 NPC with black face (thanks to Raven!)

2.2.1
– removed the Wild World patch (the main mod was removed from the guide due to crashing issues)
– updated the Obsidian Weathers patch

2.2.0
– updated the True Storms patch (new TS AOS patch was released)
– updated the Obsidian Weathers patch (some edits no longer necessary since W&C is no longer part of the GAMEPLAY module)
– updated the Aequinoctium Weathers patch (some edits no longer necessary since W&C is no longer part of the GAMEPLAY module)
– updated the Mythical Ages patch (some edits no longer necessary since W&C is no longer part of the GAMEPLAY module)
– added the Wild World patch

2.1.2
– changed some things for the newly added AAE Fix/Balance plugin (main patch updated)

2.1.1
– fixed smaller size of alpha wolves not being forwarded into the main patch, making them ridiculously large compared to regular wolves

2.1.0
– added True Storms patch
– added NAT patch
– added Mythical Ages patch

2.0.2
– updated the main patch
– updated the Aequinoctium Weathers patch
– thanks to jdsmith2816 for making me aware of a bunch of missing fixes!

2.0.1
– tiny update to the main patch

2.0
– new structure and naming scheme
– several new patches and brand new FOMOD
– added ESL flag to all patches


1.4.1
– fixed some overlooked conflicts in the main patch and the KYE patch

1.4
– scrapped all patches and redid them from scratch for the GAMEPLAY rework

1.3
– added two patches for Luminosity

1.2
– updated the EEO+Subtle But Classless Patch
– removed the Subtle But Classless Patch
– added a Reading Is Good Patch (which replaces the Replacer plugin)

1.1
can’t remember but I must have changed something

1.0
– initial release